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“Color Cloud: Let's Pay Attention” by Jessica Poundstone
Mourning in a multiplayer spaceship game
A place where the ritual of remembrance transcends pixels and code
Embracing wholesome gaming: a journey into cozy worlds and healing narratives
How the Wholesome Games community is encouraging cozy relaxation
Taking up space in the vast world of video games
Why some games can help people through the stages of grief and other tough feelings
Cozy gaming: the meditation practice for people who hate meditating
Games aren’t all explosions and competition — the purpose of “cozy” games is comfort.
Media makers at Games for Change: Alan Gershenfeld
In our third video from Games for Change, we chat with Alan Gershenfeld from E-line Media
Super Mario 64 used rock-solid 3D to create a world of dreams and delight
It’s what the designers at Nintendo were able to communicate with that extra dimension that made the game such a breakthrough for me.
Games for Change: FIGHT BACK
A media-maker profile of Céline Tricart and Marie Blondiaux, co-founders of Covern Studios, the developers of the VR self-defense game FIGHT BACK.
Games for Change: Dr. Kris Alexander
A media-maker profile of Dr. Kris Alexander, professor of video games at Toronto University.
Our brains aren’t computers and that’s a good thing
Our human mind does compute, but not like a computer
Video gaming for mental health
Exploring the benefits of video game therapy for mental well-being
Can video games help with pain?
There’s been a flood of recent research showing that games can potentially help people and things are likely to get better when it comes to treating pain with interactive games.