Explore
Scroll down to view the full archive of our stories and videos or search for a specific subject.
“Color Cloud: Let's Pay Attention” by Jessica Poundstone
Mourning in a multiplayer spaceship game
A place where the ritual of remembrance transcends pixels and code
Embracing wholesome gaming: a journey into cozy worlds and healing narratives
How the Wholesome Games community is encouraging cozy relaxation
Cozy gaming: the meditation practice for people who hate meditating
Games aren’t all explosions and competition — the purpose of “cozy” games is comfort.
Media makers at Games for Change: Alan Gershenfeld
In our third video from Games for Change, we chat with Alan Gershenfeld from E-line Media
Super Mario 64 used rock-solid 3D to create a world of dreams and delight
It’s what the designers at Nintendo were able to communicate with that extra dimension that made the game such a breakthrough for me.
Games for Change: FIGHT BACK
A media-maker profile of Céline Tricart and Marie Blondiaux, co-founders of Covern Studios, the developers of the VR self-defense game FIGHT BACK.
Games for Change: Dr. Kris Alexander
A media-maker profile of Dr. Kris Alexander, professor of video games at Toronto University.
Apps for sensory processing issues in a noisy, crowded world
Navigating this modern world with sensory processing issues is easier with some help from these apps
Managing mood with Yoga Nidra on YouTube
How a single YouTube video is helping me take care of my mental health
How Stardew Valley helps me ride the wave of health anxiety
When my health anxiety surges, my Stardew Valley farm is a comfort that tends to me as I tend to it.